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Wesnoth Units database

Slayer

(image)

Learning how to properly and effectively wield a kusarigama is pure drudgery; however that does not stop those eager to eventually gain the power and skill of a master. Since slayers are still learning how to have near-perfect control of their weapon they choose not to use poison like the executioners do. Slayers are not quite masters yet; however they are still quite skilled with their kusarigamas; therefore, slayers are not to be underestimated..

Special Notes: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Cutthroat
Advances to: Executioner
Cost: 38
HP: 50
Motus: 4
XP: 83
Ordo: 2
Alignment: nocturnus
IDBM Minotaur Slayer
Abilities: divine health
(image)kusarigama
ferrum
6 - 4
conflictio
(image)kusarigama
impulsus
8 - 2
missile
slows
Resistances:
ferrum0%
cuspis10%
impulsus10%
ignis-10%
frigidus10%
mysticus0%
TerraMovement CostDefensum
Aqua320%
Castellum150%
Caverna150%
Colles150%
Cotes-0%
Glacialis230%
Harena230%
Impervius9930%
Montes160%
Nemus Fungorum250%
Nonterra9930%
Palus320%
Planus130%
Salum9910%
Silva160%
Viculus150%